Dominion Card List | Intrigue Card List | Seaside Card List
Alchemy Card List | Prosperity Card List | Cornucopia Card List
| Card Name | Card Type | Card Cost |
|---|---|---|
| Border Village | Action | 6 Coins |
| +1 Card. +2 Actions. When you gain this, gain a Card costing less than this. | ||
| Cache | Treasure | 5 Coins |
| 3 Coins. When you gain this, gain two Coppers. | ||
| Cartographer | Action | 5 Coins |
| +1 Card. +1 Action. Look at the top 4 Cards of your deck; Discard any number of them. Put the rest back on top in any order. | ||
| Crossroads | Action | 2 Coins |
| Reveal your hand. +1 Card per Victory Card revealed. If this is the first time you played a Crossroads this turn, +3 Actions. | ||
| Develop | Action | 3 Coins |
| Trash a Card from your hand. Gain a Card costing exactly 1 Coin more than it and a Card costing exactly 1 less than it, in either order, putting them on top of your deck. | ||
| Duchess | Action | 2 Coins |
| +2 Coins. Each player (including you) looks at the top Card of his deck, and discards it or puts it back. In games using this, when you gain a Duchy, you may gain a Duchess. | ||
| Embassy | Action | 5 Coins |
| +5 Cards. Discard 3 Cards. When you gain this, each other player gains a Silver. | ||
| Farmland | Victory | 6 Coins |
| 2 VP. When you buy this, trash a Card from your hand. Gain a Card costing exactly 2 Coins more than the trashed Card. | ||
| Fool’s Gold | Treasure – Reaction | 2 Coins |
| If this is the first time you played a Fool’s Gold this turn, this is worth 1 coin, otherwise it’s worth 4 Coins. When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck. | ||
| Haggler | Action | 5 Coins |
| +2 Coins. While this is in play, when you buy a Card, gain a Card costing less than it that is not a Victory Card. | ||
| Highway | Action | 5 Coins |
| +1 Card. +1 Action. While this is in play, Cards cost 1 Coin less, but not less than 0 Coins. | ||
| Ill-Gotten Gains | Treasure | 5 Coins |
| 1 Coin. When you play this, you may gain a Copper, putting it into your hand. When you gain this, each other player gains a Curse. | ||
| Inn | Action | 5 Coins |
| +2 Cards. +2 Actions. Discard 2 Cards. When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck. | ||
| Jack of all Trades | Action | 4 Coins |
| Gain a Silver. Look at the top Card of your deck; discard it or put it back. Draw until you have 5 Cards in hand. You may trash a Card from your hand that is not a Treasure. | ||
| Mandarin | Action | 5 Coins |
| +3 Coins. Put a Card from your hand on top of your deck. When you gain this, put all Treasures you have in play on top of your deck in any order. | ||
| Margrave | Action – Attack | 5 Coins |
| +3 Cards. +1 Buy. Each other player draws a Card, then discards down to 3 Cards in hand. | ||
| Noble Brigand | Action – Attack | 4 Coins |
| +1 Coin. When you buy this or play it, each other player reveals the top 2 Cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn’t reveal a Treasure, he gains a Copper. You gain the trashed Cards. | ||
| Nomad Camp | Action | 4 Coins |
| +1 Buy. +2 Coins. When you gain this, put it on top of your deck. | ||
| Oasis | Action | 3 Coins |
| +1 Card. +1 Action. +1 Coin. Discard a Card. | ||
| Oracle | Action – Attack | 3 Coins |
| Each player (including you) reveals the top 2 Cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses. +2 Cards. | ||
| Scheme | Action | 3 Coins |
| +1 Card. +1 Action. At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, put it on your deck. | ||
| Silk Road | Victory | 4 Coins |
| Worth 1 VP for every 4 Victory Cards in your deck (round down). | ||
| Spice Merchant | Action | 4 Coins |
| You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Coins and +1 Buy. | ||
| Stables | Action | 5 Coins |
| You may discard a Treasure. If you do, +3 Cards and +1 Action. | ||
| Trader | Action – Reaction | 4 Coins |
| Trash a Card from your hand. Gain a number of Silvers equal to its cost in coins. When you would gain a Card, you may reveal this from your hand. If you do, instead, gain a Silver. |
||
| Tunnel | Victory – Reaction | 3 Coins |
| 2 VP. When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a Gold. | ||
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